Media – old or new, in the cloud or underground – constitutes the very condition in which our world takes shape. Media is reshaped continuously, marked for both the profound effects it produces and the acceleration it exhibits. It is the site in which we signal some of the most pressing issues we face in our ever-widening technologized world.
Written by authors working at the forefront of media theory today, this book charts an original and compelling path across various media forms, bringing to light the wonderful yet persistently unsettling role that media plays, and will continue to play, in the making of our future. It not only establishes media as a serious and interdisciplinary concept, but also demonstrates how this concept can be developed beyond the current limited form and content dichotomy.
This book was originally published as a special issue of Cultural Studies.
Table of Contents
1. Of digits and things: opening remarks 2. The agents of time and the time of the agents: the action of timepieces in Christian Marclay’s The Clock 3. Affective mediality and its aesthetic transformation in Christian Marclay’s The Clock 4. ‘Can thought go on without a body?’ On the relationship between machines and organisms in media philosophy 5. The metaphysics of media: Descartes’ sticks, naked communication, and immediacy 6. Meta/dia two different approaches to the medial 7. Historical, technological and medial a priori: on the belatedness of media 8. Synthesis as mediation: inner touch and eccentric sensation
Briankle G. Chang teaches Cultural Studies and Media Theory and Philosophy at the University of Massachusetts, USA. He is the author of Deconstructing Communication: Subject, Representation, and Economies of Exchange (1996) and co-editor of Philosophy of Communication (2012).
Florian Sprenger is Professor for Media and Cultural Studies at Goethe University, Germany. He is author of Politics of Microdecisions: Edward Snowden, Net Neutrality and the Architecture of the Internet (2015). His research covers topics such as the history of artificial environments and the media of immediacy.