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Flash: Lesson 4 - Assigning actions
To
make our movie interactive, we must assign actions to our buttons. First
of all, however, we do not want our movie to play through each scene in
turn, so we must stop it running through each frame. To do this, click
on a frame in Scene 1 and go to Modify, Frame (Ctrl+F). In the tabbed
dialog box that appears, click on Actions and then the plus button to
add an action. Select Stop to prevent the movie playing on. This is the
same window where we will add actions for our buttons.
Still
in scene 1, select each button in turn and assign the appropriate action
to it. For the first button, Tintagel to Land's End, for example, you
want this to take the user to scene 2. To do this, go to Modify, Instance
(Ctrl+I) and select the Actions tab. Click on the plus button and choose
Go To, then, from the right hand side, Scene 2, Frame 1, ensuring that
on press is selected. For each of the buttons in turn, repeat and go to
Scenes 3-5.
A
problem with our movie is that once we move off this first page, none
of our buttons will work. The easiest thing to do is to copy our buttons
from scene 1 to the other scenes. Click on the button layer to select
all the buttons then, in each scene, click on Edit, Paste in Place (Ctrl+Shift+V).
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